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https://github.com/arabianq/pipewire-soundpad.git
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feat(gui): let the UI language be chosen manually (#179)
The interface followed the system locale with no way to override it. Settings now carry a language picker, stored as forced_lang in gui.json, with "System" listed first so the choice stays undoable. rust-i18n keeps the current locale in a process-wide atomic and t! reads it on every lookup, so switching takes effect on the next frame without a restart. Languages are listed by their own name rather than a translated one, since that is what a reader looking for their language recognises. A test asserts every shipped locale has such a name, so adding a translation without naming it fails rather than silently showing a bare language code. Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
7b87dc02dd
commit
389640ee0a
@@ -1,4 +1,4 @@
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use crate::gui::SoundpadGui;
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use crate::{gui::SoundpadGui, locale};
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use egui::{Align, Button, Color32, ComboBox, Layout, RichText, Slider, Ui};
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use egui_material_icons::icons::ICON_ARROW_BACK;
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use pwsp_lib::types::config::PreferredTheme;
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@@ -64,6 +64,7 @@ impl SoundpadGui {
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// ---------- Selectors -----------
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self.draw_mic_selection(ui);
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self.draw_output_selection(ui);
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self.draw_language_selection(ui);
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let mut selected_theme = self.config.preferred_theme.clone();
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ComboBox::from_label(t!("gui.settings.theme.label"))
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@@ -184,4 +185,32 @@ impl SoundpadGui {
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self.set_output(selected_output);
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}
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}
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fn draw_language_selection(&mut self, ui: &mut Ui) {
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let mut selected = self.config.forced_lang.clone();
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let previous = selected.clone();
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let selected_text = match &selected {
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Some(code) => locale::display_name(code).to_string(),
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None => t!("gui.settings.language.system").to_string(),
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};
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ComboBox::from_label(t!("gui.settings.language.label"))
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.height(30.0)
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.selected_text(selected_text)
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.show_ui(ui, |ui| {
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// Listed first so picking a language stays undoable.
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ui.selectable_value(&mut selected, None, t!("gui.settings.language.system"));
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for code in locale::available() {
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let name = locale::display_name(&code);
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ui.selectable_value(&mut selected, Some(code.clone()), name);
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}
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});
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if selected != previous {
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self.config.forced_lang = selected;
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self.config.save_to_file().ok();
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locale::apply(&self.config);
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}
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}
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}
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