Files
pipewire-soundpad/src/types/config.rs
T
RiDDiX a156df346b feat: add hotkey system (#48)
* feat: add hotkey system for playing individual sounds

Slot-based hotkey mappings stored in ~/.config/pwsp/hotkeys.json.
Daemon serves hotkey IPC commands for CLI/compositor bindings.
GUI supports focused hotkey triggers, a dedicated Hotkeys panel
with search and conflict detection, file badges, and a key chord
capture dialog. CLI gains play-hotkey, get hotkeys, set hotkey,
set hotkey-key, and clear-hotkey subcommands.

* feat: add global hotkey support via evdev

Listen for keyboard events directly from /dev/input using evdev,
enabling hotkeys to work system-wide regardless of window focus
or display server (X11, GNOME, KDE Plasma, Hyprland).

The daemon spawns async listeners for each keyboard device at
startup, tracks modifier state, and triggers playback when a
configured chord matches. Requires the user to be in the 'input'
group; logs a warning and continues without global hotkeys if
devices are inaccessible.

* various changes

* refactor: route hotkey mutations through daemon IPC

GUI no longer writes hotkey config directly to disk. Instead, all
mutations (set slot, set key chord, clear chord, remove slot) are
sent to the daemon via IPC, which persists the changes. The state
thread periodically syncs the hotkey config back from the daemon,
so CLI-made changes are reflected in the GUI.

New IPC commands: set_hotkey_action (arbitrary action per slot),
clear_hotkey_key (remove key chord without removing the slot).

Also removes unreachable capture overlay from draw_hotkeys().

* small refactor

---------

Co-authored-by: arabian <a.tevg@ya.ru>
2026-04-06 21:43:41 +03:00

207 lines
5.9 KiB
Rust

use crate::{types::socket::Request, utils::config::get_config_path};
use serde::{Deserialize, Serialize};
use std::{collections::HashMap, error::Error, fs, path::PathBuf};
#[derive(Default, Clone, Serialize, Deserialize)]
#[serde(default)]
pub struct DaemonConfig {
pub default_input_name: Option<String>,
pub default_volume: Option<f32>,
}
impl DaemonConfig {
pub fn save_to_file(&self) -> Result<(), Box<dyn Error>> {
let config_path = get_config_path()?.join("daemon.json");
if let Some(config_dir) = config_path.parent() {
if !config_path.exists() {
fs::create_dir_all(config_dir)?;
}
}
let config_json = serde_json::to_string_pretty(self)?;
fs::write(config_path, config_json.as_bytes())?;
Ok(())
}
pub fn load_from_file() -> Result<DaemonConfig, Box<dyn Error>> {
let config_path = get_config_path()?.join("daemon.json");
let bytes = fs::read(config_path)?;
match serde_json::from_slice::<DaemonConfig>(&bytes) {
Ok(config) => Ok(config),
Err(_) => Ok(DaemonConfig::default()),
}
}
}
#[derive(Clone, Serialize, Deserialize)]
#[serde(default)]
pub struct GuiConfig {
pub scale_factor: f32,
pub left_panel_width: f32,
pub save_volume: bool,
pub save_input: bool,
pub save_scale_factor: bool,
pub pause_on_exit: bool,
pub dirs: Vec<PathBuf>,
}
impl Default for GuiConfig {
fn default() -> Self {
GuiConfig {
scale_factor: 1.0,
left_panel_width: 280.0,
save_volume: false,
save_input: false,
save_scale_factor: false,
pause_on_exit: false,
dirs: vec![],
}
}
}
impl GuiConfig {
pub fn save_to_file(&mut self) -> Result<(), Box<dyn Error>> {
let config_path = get_config_path()?.join("gui.json");
if let Some(config_dir) = config_path.parent() {
if !config_path.exists() {
fs::create_dir_all(config_dir)?;
}
}
// Do not save scale factor if user does not want to
if !self.save_scale_factor {
self.scale_factor = 1.0;
}
let config_json = serde_json::to_string_pretty(self)?;
fs::write(config_path, config_json.as_bytes())?;
Ok(())
}
pub fn load_from_file() -> Result<GuiConfig, Box<dyn Error>> {
let config_path = get_config_path()?.join("gui.json");
let bytes = fs::read(config_path)?;
match serde_json::from_slice::<GuiConfig>(&bytes) {
Ok(config) => Ok(config),
Err(_) => Ok(GuiConfig::default()),
}
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct HotkeySlot {
pub slot: String,
pub action: Request,
#[serde(skip_serializing_if = "Option::is_none")]
pub key_chord: Option<String>,
}
#[derive(Default, Clone, Debug, Serialize, Deserialize)]
pub struct HotkeyConfig {
#[serde(default)]
pub slots: Vec<HotkeySlot>,
}
impl HotkeyConfig {
pub fn config_path() -> Result<PathBuf, Box<dyn Error>> {
Ok(get_config_path()?.join("hotkeys.json"))
}
pub fn load() -> Result<HotkeyConfig, Box<dyn Error>> {
let path = Self::config_path()?;
if !path.exists() {
return Ok(HotkeyConfig::default());
}
let bytes = fs::read(&path)?;
match serde_json::from_slice::<HotkeyConfig>(&bytes) {
Ok(config) => Ok(config),
Err(_) => Ok(HotkeyConfig::default()),
}
}
pub fn save(&self) -> Result<(), Box<dyn Error>> {
let path = Self::config_path()?;
if let Some(dir) = path.parent()
&& !dir.exists()
{
fs::create_dir_all(dir)?;
}
let json = serde_json::to_string_pretty(self)?;
fs::write(path, json.as_bytes())?;
Ok(())
}
pub fn find_slot(&self, slot: &str) -> Option<&HotkeySlot> {
self.slots.iter().find(|s| s.slot == slot)
}
pub fn find_slot_mut(&mut self, slot: &str) -> Option<&mut HotkeySlot> {
self.slots.iter_mut().find(|s| s.slot == slot)
}
pub fn set_slot(&mut self, slot: String, action: Request) {
if let Some(existing) = self.find_slot_mut(&slot) {
existing.action = action;
} else {
self.slots.push(HotkeySlot {
slot,
action,
key_chord: None,
});
}
}
pub fn set_key_chord(&mut self, slot: &str, key_chord: Option<String>) -> bool {
if let Some(existing) = self.find_slot_mut(slot) {
existing.key_chord = key_chord;
true
} else {
false
}
}
pub fn remove_slot(&mut self, slot: &str) -> bool {
let len = self.slots.len();
self.slots.retain(|s| s.slot != slot);
self.slots.len() != len
}
/// Returns pairs of slot names that share the same key chord.
pub fn find_conflicts(&self) -> Vec<(String, String)> {
let mut conflicts = vec![];
let mut chord_map: HashMap<&str, Vec<&str>> = HashMap::new();
for s in &self.slots {
if let Some(chord) = &s.key_chord {
chord_map.entry(chord.as_str()).or_default().push(&s.slot);
}
}
for slots in chord_map.values() {
if slots.len() > 1 {
for i in 0..slots.len() {
for j in (i + 1)..slots.len() {
conflicts.push((slots[i].to_string(), slots[j].to_string()));
}
}
}
}
conflicts
}
/// Find which slot(s) have the given key chord.
pub fn slots_for_chord(&self, chord: &str) -> Vec<&HotkeySlot> {
self.slots
.iter()
.filter(|s| s.key_chord.as_deref() == Some(chord))
.collect()
}
}