Files
pipewire-soundpad/src/bin/daemon.rs
T
RiDDiX a156df346b feat: add hotkey system (#48)
* feat: add hotkey system for playing individual sounds

Slot-based hotkey mappings stored in ~/.config/pwsp/hotkeys.json.
Daemon serves hotkey IPC commands for CLI/compositor bindings.
GUI supports focused hotkey triggers, a dedicated Hotkeys panel
with search and conflict detection, file badges, and a key chord
capture dialog. CLI gains play-hotkey, get hotkeys, set hotkey,
set hotkey-key, and clear-hotkey subcommands.

* feat: add global hotkey support via evdev

Listen for keyboard events directly from /dev/input using evdev,
enabling hotkeys to work system-wide regardless of window focus
or display server (X11, GNOME, KDE Plasma, Hyprland).

The daemon spawns async listeners for each keyboard device at
startup, tracks modifier state, and triggers playback when a
configured chord matches. Requires the user to be in the 'input'
group; logs a warning and continues without global hotkeys if
devices are inaccessible.

* various changes

* refactor: route hotkey mutations through daemon IPC

GUI no longer writes hotkey config directly to disk. Instead, all
mutations (set slot, set key chord, clear chord, remove slot) are
sent to the daemon via IPC, which persists the changes. The state
thread periodically syncs the hotkey config back from the daemon,
so CLI-made changes are reflected in the GUI.

New IPC commands: set_hotkey_action (arbitrary action per slot),
clear_hotkey_key (remove key chord without removing the slot).

Also removes unreachable capture overlay from draw_hotkeys().

* small refactor

---------

Co-authored-by: arabian <a.tevg@ya.ru>
2026-04-06 21:43:41 +03:00

193 lines
6.2 KiB
Rust

use pwsp::{
types::socket::{Request, Response},
utils::{
commands::parse_command,
daemon::{
create_runtime_dir, get_audio_player, get_daemon_config, get_runtime_dir,
is_daemon_running, link_player_to_virtual_mic,
},
global_hotkeys::start_global_hotkey_listener,
pipewire::create_virtual_mic,
},
};
use std::os::unix::fs::PermissionsExt;
use std::{error::Error, fs, time::Duration};
use tokio::{
io::{AsyncReadExt, AsyncWriteExt},
net::UnixListener,
time::sleep,
};
#[tokio::main]
async fn main() -> Result<(), Box<dyn Error>> {
create_runtime_dir()?;
if is_daemon_running()? {
return Err("Another instance is already running.".into());
}
get_daemon_config(); // Initialize daemon config
create_virtual_mic()?;
if let Err(err) = get_audio_player().await {
eprintln!("Failed to initialize audio player: {}", err);
} // Initialize audio player
tokio::spawn(async {
let max_retries = 60;
for i in 0..=max_retries {
match link_player_to_virtual_mic().await {
Ok(_) => {
println!("Successfully linked player to virtual mic.");
break;
}
Err(e) => println!("{e}\t{i}/{max_retries}"),
}
sleep(Duration::from_millis(1000)).await;
}
});
tokio::spawn(async {
start_global_hotkey_listener().await;
});
let runtime_dir = get_runtime_dir();
let lock_file = fs::File::create(runtime_dir.join("daemon.lock"))?;
lock_file.lock()?;
let socket_path = runtime_dir.join("daemon.sock");
if let Err(e) = fs::remove_file(&socket_path) {
if e.kind() != std::io::ErrorKind::NotFound {
return Err(e.into());
}
}
let listener = UnixListener::bind(&socket_path)?;
fs::set_permissions(&socket_path, fs::Permissions::from_mode(0o600))?;
println!(
"Daemon started. Listening on {}",
socket_path.to_str().unwrap_or_default()
);
let commands_loop_handle = tokio::spawn(async {
commands_loop(listener).await.ok();
});
let player_loop_handle = tokio::spawn(async {
player_loop().await;
});
tokio::select! {
_ = commands_loop_handle => {
eprint!("Commands loop was finished, stopping program...");
}
_ = player_loop_handle => {
eprint!("Audio Player loop was finished, stopping program...");
}
}
Ok(())
}
async fn commands_loop(listener: UnixListener) -> Result<(), Box<dyn Error>> {
loop {
let (mut stream, _addr) = listener.accept().await?;
tokio::spawn(async move {
// ---------- Read request (start) ----------
let mut len_bytes = [0u8; 4];
if stream.read_exact(&mut len_bytes).await.is_err() {
eprintln!("Failed to read message length from client!");
return;
}
let request_len = u32::from_le_bytes(len_bytes) as usize;
if request_len > 10 * 1024 * 1024 {
eprintln!(
"Failed to read message from client: request too large ({} bytes)!",
request_len
);
return;
}
let mut buffer = vec![0u8; request_len];
if stream.read_exact(&mut buffer).await.is_err() {
eprintln!("Failed to read message from client!");
return;
}
let request: Request = match serde_json::from_slice(&buffer) {
Ok(req) => req,
Err(err) => {
let response =
Response::new(false, format!("Failed to parse request: {}", err));
let response_data = match serde_json::to_vec(&response) {
Ok(data) => data,
Err(_) => return, // Should not happen with this simple Response
};
let response_len = response_data.len() as u32;
let _ = stream.write_all(&response_len.to_le_bytes()).await;
let _ = stream.write_all(&response_data).await;
return;
}
};
// ---------- Read request (end) ----------
// ---------- Generate response (start) ----------
let command = parse_command(&request);
let response: Response;
if let Some(command) = command {
response = command.execute().await;
} else {
response = Response::new(false, "Unknown command");
}
// ---------- Generate response (end) ----------
// ---------- Send response (start) ----------
let response_data = match serde_json::to_vec(&response) {
Ok(data) => data,
Err(err) => {
eprintln!("Failed to serialize response: {}", err);
return;
}
};
let response_len = response_data.len() as u32;
if stream.write_all(&response_len.to_le_bytes()).await.is_err() {
eprintln!("Failed to write response length to client!");
return;
}
if stream.write_all(&response_data).await.is_err() {
eprintln!("Failed to write response to client!");
return;
}
// ---------- Send response (end) ----------
if response.status && response.message.eq("killed") {
std::process::exit(0);
}
});
}
}
async fn player_loop() {
loop {
match get_audio_player().await {
Ok(player_mutex) => {
let mut audio_player = player_mutex.lock().await;
audio_player.update().await;
}
Err(_err) => {
// To avoid spamming logs every 100ms when audio player fails to init
// we can just sleep, or you might prefer to print the error.
// Assuming it failed to initialize, no player update is possible.
}
}
sleep(Duration::from_millis(100)).await;
}
}