Files
pipewire-soundpad/src/gui/update.rs
T
RiDDiX a156df346b feat: add hotkey system (#48)
* feat: add hotkey system for playing individual sounds

Slot-based hotkey mappings stored in ~/.config/pwsp/hotkeys.json.
Daemon serves hotkey IPC commands for CLI/compositor bindings.
GUI supports focused hotkey triggers, a dedicated Hotkeys panel
with search and conflict detection, file badges, and a key chord
capture dialog. CLI gains play-hotkey, get hotkeys, set hotkey,
set hotkey-key, and clear-hotkey subcommands.

* feat: add global hotkey support via evdev

Listen for keyboard events directly from /dev/input using evdev,
enabling hotkeys to work system-wide regardless of window focus
or display server (X11, GNOME, KDE Plasma, Hyprland).

The daemon spawns async listeners for each keyboard device at
startup, tracks modifier state, and triggers playback when a
configured chord matches. Requires the user to be in the 'input'
group; logs a warning and continues without global hotkeys if
devices are inaccessible.

* various changes

* refactor: route hotkey mutations through daemon IPC

GUI no longer writes hotkey config directly to disk. Instead, all
mutations (set slot, set key chord, clear chord, remove slot) are
sent to the daemon via IPC, which persists the changes. The state
thread periodically syncs the hotkey config back from the daemon,
so CLI-made changes are reflected in the GUI.

New IPC commands: set_hotkey_action (arbitrary action per slot),
clear_hotkey_key (remove key chord without removing the slot).

Also removes unreachable capture overlay from draw_hotkeys().

* small refactor

---------

Co-authored-by: arabian <a.tevg@ya.ru>
2026-04-06 21:43:41 +03:00

135 lines
4.4 KiB
Rust

use crate::gui::SoundpadGui;
use eframe::{App, Frame as EFrame};
use egui::{CentralPanel, Context};
use pwsp::{
types::socket::Request,
utils::{daemon::get_daemon_config, gui::make_request_async},
};
use std::time::{Duration, Instant};
impl App for SoundpadGui {
fn logic(&mut self, ctx: &Context, _frame: &mut EFrame) {
// Remove directories
for path in self.app_state.dirs_to_remove.drain() {
self.app_state.dirs.retain(|x| x != &path);
if let Some(current_dir) = &self.app_state.current_dir
&& current_dir == &path
{
self.app_state.current_dir = None;
self.app_state.files.clear();
}
}
// Save directories if changed
if !self.config.dirs.eq(&self.app_state.dirs) {
self.config.dirs = self.app_state.dirs.clone();
self.config.save_to_file().ok();
}
// Seek and volume requests
let mut seek_requests = vec![];
let mut volume_requests = vec![];
for (id, ui_state) in &mut self.app_state.track_ui_states {
if ui_state.position_dragged {
seek_requests.push((*id, ui_state.position_slider_value));
}
if ui_state.volume_dragged {
volume_requests.push((*id, ui_state.volume_slider_value));
ui_state.volume_dragged = false;
}
}
for (id, pos) in seek_requests {
make_request_async(Request::seek(pos, Some(id)));
if let Some(ui_state) = self.app_state.track_ui_states.get_mut(&id) {
ui_state.position_dragged = false;
ui_state.ignore_position_update_until =
Some(Instant::now() + Duration::from_millis(300));
}
}
for (id, vol) in volume_requests {
make_request_async(Request::set_volume(vol, Some(id)));
if let Some(ui_state) = self.app_state.track_ui_states.get_mut(&id) {
ui_state.volume_dragged = false;
ui_state.ignore_volume_update_until =
Some(Instant::now() + Duration::from_millis(300));
}
}
if self.app_state.volume_dragged {
make_request_async(Request::set_volume(
self.app_state.volume_slider_value,
None,
));
self.app_state.volume_dragged = false;
self.app_state.ignore_volume_update_until =
Some(Instant::now() + Duration::from_millis(300));
if self.config.save_volume {
let mut daemon_config = get_daemon_config();
daemon_config.default_volume = Some(self.app_state.volume_slider_value);
daemon_config.save_to_file().ok();
}
}
// Sync audio player state
{
let mut guard = self
.audio_player_state_shared
.lock()
.unwrap_or_else(|e| e.into_inner());
if let Some(config) = guard.hotkey_config.take() {
self.app_state.hotkey_config = config;
}
self.audio_player_state = guard.clone();
}
// Handle scale factor changes
let old_scale_factor = self.config.scale_factor;
let new_scale_factor = ctx.zoom_factor().clamp(0.5, 2.0);
ctx.set_zoom_factor(new_scale_factor);
self.config.scale_factor = new_scale_factor;
if new_scale_factor != old_scale_factor && self.config.save_scale_factor {
self.config.save_to_file().ok();
}
// Handle input
self.handle_input(ctx);
}
fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut EFrame) {
// Draw UI
CentralPanel::default().show_inside(ui, |ui| {
if !self.audio_player_state.is_daemon_running {
self.draw_waiting_for_daemon(ui);
return;
}
if self.app_state.hotkey_capture_active {
self.draw_hotkey_capture(ui);
return;
}
if self.app_state.show_settings {
self.draw_settings(ui);
return;
}
if self.app_state.show_hotkeys {
self.draw_hotkeys(ui);
return;
}
self.draw(ui);
});
// Request repaint
ui.request_repaint_after_secs(1.0 / 60.0);
}
}