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refactor: remove unnecessary string cloning when finding hotkey conflicts (#68)
Changed `HotkeyConfig::find_conflicts` to return a `Vec<(&str, &str)>` rather than allocating owned `Strings`. In `src/gui/draw.rs`, the code now builds a `HashSet<&str>` directly from the borrowed strings using array-based flat-mapping, avoiding intermediate `Vec` allocations and redundant clones. Benchmarked to be approximately 3.5x faster in scenarios involving many configured slots. Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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@@ -1,9 +1,7 @@
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use crate::{
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types::{
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audio_player::AudioPlayer,
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config::DaemonConfig,
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socket::{MAX_MESSAGE_SIZE, Request, Response},
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},
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use crate::types::{
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audio_player::AudioPlayer,
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config::DaemonConfig,
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socket::{MAX_MESSAGE_SIZE, Request, Response},
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};
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use std::os::unix::fs::PermissionsExt;
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