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refactor: remove unused fields from AudioPlayerState
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@@ -43,17 +43,6 @@ pub struct AudioPlayerState {
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pub tracks: Vec<TrackInfo>,
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pub current_file_path: PathBuf,
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pub is_paused: bool,
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pub looped: bool,
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pub volume: f32,
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pub new_volume: Option<f32>,
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pub position: f32,
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pub new_position: Option<f32>,
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pub duration: f32,
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pub current_input: String,
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pub all_inputs: HashMap<String, String>,
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}
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