feat: first attemp to support playing multiple tracks in parallel

This commit is contained in:
2026-01-24 22:18:42 +03:00
parent c1c8deb1b3
commit 3e6a8b6e79
12 changed files with 673 additions and 351 deletions
+16 -6
View File
@@ -1,21 +1,28 @@
use crate::types::audio_player::PlayerState;
use crate::types::audio_player::{PlayerState, TrackInfo};
use egui::Id;
use std::{
collections::{HashMap, HashSet},
path::PathBuf,
time::Instant,
};
#[derive(Default, Debug)]
pub struct TrackUiState {
pub position_slider_value: f32,
pub volume_slider_value: f32,
pub position_dragged: bool,
pub volume_dragged: bool,
pub ignore_position_update_until: Option<Instant>,
pub ignore_volume_update_until: Option<Instant>,
}
#[derive(Default, Debug)]
pub struct AppState {
pub search_query: String,
pub position_slider_value: f32,
pub volume_slider_value: f32,
pub position_dragged: bool,
pub volume_dragged: bool,
pub track_ui_states: HashMap<u32, TrackUiState>,
pub show_settings: bool,
@@ -33,6 +40,9 @@ pub struct AppState {
pub struct AudioPlayerState {
pub state: PlayerState,
pub new_state: Option<PlayerState>,
pub tracks: Vec<TrackInfo>,
pub current_file_path: PathBuf,
pub is_paused: bool,