feat: first attemp to support playing multiple tracks in parallel

This commit is contained in:
2026-01-24 22:18:42 +03:00
parent c1c8deb1b3
commit 3e6a8b6e79
12 changed files with 673 additions and 351 deletions
+107 -38
View File
@@ -4,9 +4,18 @@ use egui::{
Slider, TextEdit, Ui, Vec2,
};
use egui_material_icons::icons;
use pwsp::types::audio_player::PlayerState;
use pwsp::types::audio_player::TrackInfo;
use pwsp::utils::gui::format_time_pair;
use std::{error::Error, path::PathBuf};
use std::{error::Error, path::PathBuf, time::Instant};
use pwsp::types::gui::AppState;
enum TrackAction {
Pause(u32),
Resume(u32),
ToggleLoop(u32),
Stop(u32),
}
impl SoundpadGui {
pub fn draw_waiting_for_daemon(&mut self, ui: &mut Ui) {
@@ -74,11 +83,24 @@ impl SoundpadGui {
fn draw_header(&mut self, ui: &mut Ui) {
ui.vertical_centered_justified(|ui| {
// Current file name
self.draw_controls(ui);
});
}
fn draw_controls(&mut self, ui: &mut Ui) {
if self.audio_player_state.tracks.is_empty() {
ui.label("No tracks playing");
return;
}
let tracks = self.audio_player_state.tracks.clone();
let mut action = None;
for track in tracks {
ui.label(
RichText::new(
self.audio_player_state
.current_file_path
track
.path
.file_stem()
.unwrap_or_default()
.to_str()
@@ -87,32 +109,76 @@ impl SoundpadGui {
.color(Color32::WHITE)
.family(FontFamily::Monospace),
);
// Media controls
self.draw_controls(ui);
if let Some(act) = Self::draw_track_control(ui, &mut self.app_state, &track) {
action = Some(act);
}
ui.separator();
});
}
if let Some(action) = action {
match action {
TrackAction::Pause(id) => self.pause(Some(id)),
TrackAction::Resume(id) => self.resume(Some(id)),
TrackAction::ToggleLoop(id) => self.toggle_loop(Some(id)),
TrackAction::Stop(id) => self.stop(Some(id)),
}
}
}
fn draw_controls(&mut self, ui: &mut Ui) {
fn draw_track_control(
ui: &mut Ui,
app_state: &mut AppState,
track: &TrackInfo,
) -> Option<TrackAction> {
let ui_state = app_state.track_ui_states.entry(track.id).or_default();
let should_update_position = !ui_state.position_dragged
&& ui_state
.ignore_position_update_until
.map(|t| Instant::now() > t)
.unwrap_or(true);
if should_update_position {
ui_state.position_slider_value = track.position;
}
let should_update_volume = !ui_state.volume_dragged
&& ui_state
.ignore_volume_update_until
.map(|t| Instant::now() > t)
.unwrap_or(true);
if should_update_volume {
ui_state.volume_slider_value = track.volume;
}
let mut action = None;
ui.horizontal_top(|ui| {
// ---------- Play Button ----------
let play_button = Button::new(match self.audio_player_state.state {
PlayerState::Playing => icons::ICON_PAUSE,
PlayerState::Paused | PlayerState::Stopped => icons::ICON_PLAY_ARROW,
let play_button = Button::new(if track.paused {
icons::ICON_PLAY_ARROW
} else {
icons::ICON_PAUSE
})
.corner_radius(15.0);
let play_button_response = ui.add_sized([30.0, 30.0], play_button);
if play_button_response.clicked() {
self.play_toggle();
if track.paused {
action = Some(TrackAction::Resume(track.id));
} else {
action = Some(TrackAction::Pause(track.id));
}
}
// --------------------------------
// ---------- Loop Button ----------
let loop_button = Button::new(
RichText::new(match self.audio_player_state.looped {
true => icons::ICON_REPEAT_ONE,
false => icons::ICON_REPEAT,
RichText::new(if track.looped {
icons::ICON_REPEAT_ONE
} else {
icons::ICON_REPEAT
})
.size(18.0),
)
@@ -120,17 +186,15 @@ impl SoundpadGui {
let loop_button_response = ui.add_sized([15.0, 30.0], loop_button);
if loop_button_response.clicked() {
self.toggle_loop();
action = Some(TrackAction::ToggleLoop(track.id));
}
// --------------------------------
// ---------- Position Slider ----------
let position_slider = Slider::new(
&mut self.app_state.position_slider_value,
0.0..=self.audio_player_state.duration,
)
.show_value(false)
.step_by(0.01);
let duration = track.duration.unwrap_or(1.0);
let position_slider = Slider::new(&mut ui_state.position_slider_value, 0.0..=duration)
.show_value(false)
.step_by(0.01);
let default_slider_width = ui.spacing().slider_width;
let position_slider_width = ui.available_width()
@@ -140,27 +204,22 @@ impl SoundpadGui {
ui.spacing_mut().slider_width = position_slider_width;
let position_slider_response = ui.add_sized([30.0, 30.0], position_slider);
if position_slider_response.drag_stopped() {
self.app_state.position_dragged = true;
ui_state.position_dragged = true;
}
// --------------------------------
// ---------- Time Label ----------
let time_label = Label::new(
RichText::new(format_time_pair(
self.audio_player_state.position,
self.audio_player_state.duration,
))
.monospace(),
);
let time_label =
Label::new(RichText::new(format_time_pair(track.position, duration)).monospace());
ui.add_sized([30.0, 30.0], time_label);
// --------------------------------
// ---------- Volume Icon ----------
let volume_icon = if self.audio_player_state.volume > 0.7 {
let volume_icon = if track.volume > 0.7 {
icons::ICON_VOLUME_UP
} else if self.audio_player_state.volume == 0.0 {
} else if track.volume == 0.0 {
icons::ICON_VOLUME_OFF
} else if self.audio_player_state.volume < 0.3 {
} else if track.volume < 0.3 {
icons::ICON_VOLUME_MUTE
} else {
icons::ICON_VOLUME_DOWN
@@ -170,19 +229,29 @@ impl SoundpadGui {
// --------------------------------
// ---------- Volume Slider ----------
let volume_slider = Slider::new(&mut self.app_state.volume_slider_value, 0.0..=1.0)
let volume_slider = Slider::new(&mut ui_state.volume_slider_value, 0.0..=1.0)
.show_value(false)
.step_by(0.01);
ui.spacing_mut().slider_width = default_slider_width;
ui.spacing_mut().slider_width = default_slider_width - 30.0;
ui.spacing_mut().item_spacing.x = 0.0;
let volume_slider_response = ui.add_sized([30.0, 30.0], volume_slider);
if volume_slider_response.drag_stopped() {
self.app_state.volume_dragged = true;
ui_state.volume_dragged = true;
}
// --------------------------------
// ---------- Stop Button ---------
let stop_button = Button::new(icons::ICON_CLOSE).frame(false);
let stop_button_response = ui.add_sized([30.0, 30.0], stop_button);
if stop_button_response.clicked() {
action = Some(TrackAction::Stop(track.id));
}
// --------------------------------
});
action
}
fn draw_body(&mut self, ui: &mut Ui) {
@@ -316,7 +385,7 @@ impl SoundpadGui {
let file_button = Button::new(file_button_text).frame(false);
let file_button_response = ui.add(file_button);
if file_button_response.clicked() {
self.play_file(&entry_path);
self.play_file(&entry_path, ui.input(|i| i.modifiers.ctrl));
self.app_state.selected_file = Some(entry_path);
}
}